Nice example of basic TD mechanics
Better than the average TD game. Very similar in every aspect to the two geoDefense titles, especially gD Swarm. Almost too similar. Still, its fun, well-executed, and free.
It needs to be made clearer that passing wave 20 equates to beating the level. Better yet, why not go with convention among TD games - end each level after wave 20 with some congratulatory fanfare, and make "endless" mode an option?
d0nr0551 about
HexDefense